Learn to create a professional quality environment using high end tools: Unreal Engine, Megascans and Substance Painter What you’ll learn: Reference Gathering and Planning Set Piece Modeling Modular Modeling for Efficiency Tiling/Repeating Textures One to One/Unique Textures Scene Assembly and Composition Lighting Unreal Engine Megascans Substance Painter Maya Requirements You must be familiar with video […]
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